

Ombre de la guerre
Most built items
Récompense de la quête de la jungle
Lance de Shojin
Danse de la mort
Bottes de lucidité
Couperet noir
Faim insatiable
Early game items
Épée longue
Cristal de rubis
Épée longue + Épée longue
Popular combinations
Ghost + Smite
51.0%30,803Flash + Smite
38.5%572Smite + Ignite
53.3%120Most played pages
Stormraider's Surge
Sorcery + Precision
Stormraider's Surge
Sorcery + Precision
Conqueror
Precision + Sorcery
Full item combinations
Stats computed from ranked matches. Data gets more accurate over time.
Fusion spectrale de l'homme et de la bête, Hecarim est condamné à pourchasser les âmes des vivants pour l'éternité. Lorsque les ombres ont envahi les Îles bénies, ce fier chevalier et sa horde de cavaliers ont été anéantis par les énergies destructrices de la Ruine. À présent, quand la Brume noire s'étend sur Runeterra, il mène la charge et se plaît à massacrer et écraser ses ennemis sous ses lourds sabots.
Hecarim thrives as a juggernaut in the jungle, blending relentless engage with sustained damage. With a 50.9% win rate across nearly 30k games, he remains a top-tier pick for players who love frontline dominance and map control.
Hecarim excels as a jungler who transitions smoothly from early skirmishes to late-game teamfights. In the early game, focus on securing your jungle camps efficiently while looking for opportunities to gank lanes with your **Devastating Charge (Q)**. Your **Rampage (R)** is a game-changer, allowing you to dive into the backline and disrupt enemy formations. Mid-game, prioritize securing objectives like the Dragon or Baron, using your **Spirit of Dread (E)** to sustain through fights. Late-game, your role shifts to frontline disruption, where your **Warpath (Passive)** and **Onslaught of Shadows (W)** enable you to absorb damage while dishing out heavy AoE damage.
The highest-ranked ladder players who actually play Hecarim: last 30 days. 27 OTPs in the ranking.
Start with **Hailblade** for extra damage and sustain, or **Skirmisher’s Sabre** if you’re looking to duel early.
Play cautiously and ward your jungle entrance. Use **Onslaught of Shadows (W)** to escape if you’re caught out.
Max **Devastating Charge (Q)** first, then **Spirit of Dread (E)**, and finally **Onslaught of Shadows (W)**.
· 31,585 analyzed games · All ranks