Frequently Asked Questions LegendsTracker
Everything you need to know about LegendsTracker.
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A League of Legends tool for browsing your stats, history, lobby data, badges, theorycraft and AI analyses. Results rely on available data and make their limits clear when they matter.
Stats and core tools are available for free. AI features are subject to a quota; the amount and depth available depend on the status shown when you make a request. Applicable terms and prices are shown before any subscription.
The interface brings together history, stats, lobby data, badges, theorycraft and an AI coach. Its goal is to highlight signals and moments worth reviewing, then suggest practical ways to improve.
Type the username in Name#TAG format (e.g. GameName#EUW) in the search bar and select the region. Suggestions appear automatically.
No. LegendsTracker uses the official Riot Games API in accordance with their terms of use. League of Legends is a registered trademark of Riot Games, Inc.
Player DNA is an exploratory profile based on 35 indicators across six areas: combat, macro, mechanics, mental, team play and tempo. It describes trends in a recent ranked-game window when the signal is sufficient; it does not prove the cause of an action in a specific match and does not guide the coach when reliability is insufficient.
On request, the coach uses Riot-provided stats, events and snapshots to produce a written debrief. It also receives measured references aggregated from the games the site collects: your matchup's winrate (champion vs champion, same lane), your bot lane's 2v2 matchup, the winrate of the rune page you played, and the item and skill orders players actually take on your champion. On top of that it gets patch kit data (cooldowns at the learned rank, ranges, spell effects) and, if you have an account, your measured progression. Without that data it never labels a matchup favorable or unfavorable. It separates observed facts, estimates and limits: it cannot reliably infer intent, a full clear, an objective contest or a lane's exact state when the timeline does not support it.
Your game transformed into a narrative: first blood, decisive teamfights, stolen Baron... Presented in acts, fun to read and easy to share on Discord.
Live Game shows lobby information that is available before or during a match: rank, recent history, champions played and indicative tags. Duo, autofill and smurf tags are heuristic signals, not certain labels. For some completed matches with an exploitable timeline, an estimated win probability may be shown at different moments; it is not a live prediction or a certainty.
Paste the names from your champion-select lobby to quickly browse available profile information: rank, history, champions played and indicative tags. These signals help you prepare for a game; they are not a verdict on a player.
Badges across several levels highlight profile and progression milestones. They are calculated from available data and remain playful reference points, not a complete assessment of your skill.
A button that generates a humorous AI roast of your profile, based on your real stats. Shareable as an image on Discord and Twitter.
A build lab for comparing presets, items, runes and damage scenarios. It gives orders of magnitude from the patch rules it models; always check the matchup, actual item order and in-game conditions before treating it as a recommendation.
The ranking uses the corpus available for the displayed patch, with statistical smoothing and a sample threshold so that a tiny volume cannot dominate the result. The page shows the patch and volume used; tiers are reference points, not a universal truth for every match.
You can sign in with Discord or with Riot Sign-On, Riot's official login. Linking a Riot account goes through Riot Sign-On only: that is what guarantees the displayed account is really yours. If your Riot account is already linked to Discord, LegendsTracker may also offer to recognize it; always check the displayed account before confirming.
I do not store your Riot or Discord password. The site uses an encrypted connection, access controls and appropriate security measures; no protection can be guaranteed as absolute. The privacy policy explains the data processed, its uses and the rights available.
Use the “Bug?” button displayed on the site to describe the issue and optionally attach a screenshot, even without an account. For an account or privacy question, you can also use the contact details on the dedicated pages.
Game data comes from the official Riot Games API. Its availability, freshness and level of detail depend on Riot and the match concerned, so analyses become more cautious when information is missing.
Profiles, rankings and patch data are refreshed regularly according to availability and Riot API limits. Check the date, patch and volume shown on each page rather than relying on a fixed schedule.
10 regions: EUW, EUNE, NA, KR, JP, BR, TR, RU, LAN and LAS.
Grades compare match indicators with references available for the context and role when the sample permits it. They are useful prompts for reviewing a match; they do not summarize your overall skill or who was responsible for a loss.
A profile can be incomplete when the available history is limited, a game has not been indexed yet, or Riot does not provide every required data point. The history can include several queues; analyses that require ranked games only use compatible matches.
A real-time chat on the site, with channels, presence, private messages, markdown, emojis and mentions. Messages are encrypted at rest; this is not end-to-end encryption. The privacy policy explains processing and deletion in more detail.
The subscription is optional support that may increase AI quotas and access to analyses. Your first subscription opens a 7-day free trial, offered once per account: nothing is charged during the trial, and cancelling before it ends stops it with no billing. You can also switch tier at any time from the Premium page. You choose monthly or yearly billing: yearly means you pay for 10 months instead of 12, and you can switch back to monthly whenever you want, with the time already paid credited toward your next invoices. Benefits, prices and applicable terms are shown before subscribing; account status is updated after payment-provider validation or according to partner-access rules.
Presets combine patch data, modeled kit rules and, when volume is sufficient, observed trends. They are a starting point for the simulator: they do not guarantee a real item order or the best choice for every matchup.